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It's a shame that the music starts over again once you enter a new level. The track sounds good. But I really like the gameplay. You had interesting idea and many different levels that really showed it well

Yeah, that's another one of the things that's I wish I could've done better. Each level is its own scene, so the music loops every transition. Wish I could've figured out a way to make it not loop within the time limit. 

I don't remember if the game was made with unity, but there you can just have music in its own gameobject and call DontDestroyOnLoad() on it

That was exactly it. Don't know why I didn't know that was a thing until now, but that has now been fixed. Thanks for the tip!