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(+2)

Was able to some really cool stuff but a checkpoint system would have been nice since I keep getting stuck trying to do stupid things

We planned on putting in checkpoints but scrapped it due to lack of familiarity with the physics engine, T-T

Yeah. Our original plan for the game included checkpoints, but by the time we figured out how to implement them without glitching the physics bodies we were using all over the place (literally one line of code changed. I'm so annoyed I didn't think of it sooner), it was too late to edit and submit again.