Hollow knight? never heard of it ;) ;D
Thank you so much for all the kind words!
The sound and music is from freesound.org, so I actually didn't create/record the sfx during the Jam and I don't think I would have had the time.
Still my sound worflow was:
-implement sounds very early. Not at the end like I usually do, so there is time for iteration, seeing if the sound works for the game feel.
-layering sound effects for alot of things
-cutting parts in audacity
-rest is intuiton so idk