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I love the idea of coloring the scene. Honestly, I don't think this game needed a crafting system other than to try to force this to fit the theme, but outside of the theme, this is a really nice, relaxing experience. Came to this one right after a bullet-hell game so the change of pace is refreshing lol

It would be nice if there was some kind of end/win state or if it was clearer that this was a sandbox-like experience. I think you can refine it in either direction if you want to!

Your art is incredible, and the music is nice too. Good job playing to your strengths with this game!

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A big thanks for taking your time to give us all this valueable feedback. Really appreciate your thoughts on how we can shape the experience. Thanks man!

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yeah, the starting thought was that the player has been joined to the world and as he provides different colors to the world, his own colors fade away and he has to collect enough color to give it to the world, the crafting took most of my time as i had to implement an inventory system and hook it up to Ui, then there was a problem of implementing a hotbar system to switch between different bombs. Could have gone without the crafting system and worked on the end game goal. 

Thanks for the feedback. 

I will definitely try to complete it.