I would very much like to finish the game, given that I manage to find the time myself.
Rishav Goyal
Creator of
Recent community posts
yeah, the starting thought was that the player has been joined to the world and as he provides different colors to the world, his own colors fade away and he has to collect enough color to give it to the world, the crafting took most of my time as i had to implement an inventory system and hook it up to Ui, then there was a problem of implementing a hotbar system to switch between different bombs. Could have gone without the crafting system and worked on the end game goal.
Thanks for the feedback.
I will definitely try to complete it.
So from what I understand you have spawn points that spawn random cards from the objects array. It is not clear tho what those below 6 cards represent. So when do you call the function to spawn. And do you call a function when you play a card. Anyways, what I suggest is that make a player manager script...and do all the things like generating cards, playing cards in it...that way you can have a variable of number of cards...and change that variable whenever you play a card or draw cards.
I think you should not reload the script. make a function that redistributes the cards and call it when the player has 0 cards. To know the number of cards...you first need a variable that records it....maybe store it in player manager script....make a singleton game manager and add this player manager as an object to it.and call the function with an if..else under update there. I could help more if you share some screenshots of the code and your project structure
Nice look of the game.
Few Suggestions:-
The controls are a bit jerky, try playing with different smoothing options and raw values
The AI is super obvious that it maintains its velocity such that it reaches the target position, which is why its speed becomes so slow which is quite weird as the player does not have that level of control over his stick.....maybe let the ai also have only integeral speeds and adjust it so that it also has to do back and forth just like the player.
The music is fitting