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(+1)

I really, really enjoy this concept. Having Cerberus split into three separate dogs (more dogs the merrier!) made for some very interesting gameplay, but at times the combination of WASD navigation and IJKL stay/power commands got a little confusing and overwhelming, particularly when multiple enemies approach. The sprites are gorgeous, Cerberus and enemies alike, but given how detailed they are it feels like the backgrounds paled in comparison. Honestly with a little polish this would make a game I'd play for hours!

(+1)

Thank you for such kind words!