Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

When you say "Beautiful puzzle game" you really weren't kidding. This game is gorgeous. I think it could do with more of a variety of puzzles, as it currently feels like the same puzzle but MORE with each level. But the polish on this is great.

Thank you for kind words.
I get it that there is an issue with how the puzzles are made/structured I admit my mistake, but still "same puzzle but MORE" was kinda the idea. The game was meant to be easy so everyone will be able to finish it. I wonder If I would put an explicit "TUTORIAL" text over levels 1-3 would the game be recieved better. Actually The first level made for the game was the level 4, and from that point I made 3 levels that serve as introduction to it, then there is level 5 which puts a little twist on it, it is bigger and has more decissions, then there comes last level 6, that is very different from the others. The scope was a little to big, because the idea from level 6 was supposed to be introduced over the course of more levels and join together witch previous mechanics, but I didn't do it on time, which isn't a justification, but I want to explain myself a little.
I'll be glad to see what you think about it, especially about the hypothetical "Tutorial" label over levels 1-3.
Cheers!

Thanks for the explanation. It's really interesting to learn the thought process behind games. As someone who also made a puzzle game, I understand that getting the balance between tough and easy is difficult, and usually requires longer than 48 hours to do.

If this was my choice, I think you could afford to lose a couple of the puzzles. I think that your knowledge for level 2 is enough to take you across level 4. Potentially use level 3 to introduce a new mechanic, so you've got a little bit of what you know, and now something new. I think you can trust the play to understand early enough.

Having said that, making the game slightly easier for a game jam is a good shout, as it allows everyone to play through it. And the experience itself -- the graphics, the music, the atmosphere -- was really great.

I appriciate your feedback and that you took time to also respond to me!
I'll try to strike better balance next time, as it is really important to me. Lesson learnt for sure. Last year my game was too hard for some people, especially one of the middle levels, this year it's the opposite, I hope that third time's a charm and 2022 entry will have perfect balance :D
I'm really glad that you enjoyed the game anyway!