Cool game, and good job for the music. The UI was really well done for a jam game and is probably the best UI I have seen so far. The rope seemed a little glitchy underwater, and I left the screen by flying up on the first level, but really good job.
Viewing post in Abduction on a Budget jam comments
Thanks for your feedback! Yeah unfortunately we couldn't quite tune up the physics to what we wanted, and will be addressed in future builds. That's Unity's built-in physics for you, I suppose. And yes, unfortunately we missed that spot on level one, will also be addressed in the future. Thank you for playing our game!