I'm so curious how you made this in Rust. Good job!
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How did you work out it was in rust :P? I'll link you to the source once the jam is over (to avoid breaking the rules of the jam about linking out to other versions). But we entered this game jam as a way to test our new GBA library in rust :D. Definitely felt easier then when I initially tried writing GBA games in C.
Future goals for this library is to have a proper tutorial on how to write games using it, but I think we need to make a few more games to stabilise and fill out the API a bit more before we start on that endeavour.
Thanks for playing and your interest in the project!