Play game
The hat chooses the wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #968 | 3.594 | 3.813 |
Overall | #1087 | 3.398 | 3.604 |
Originality | #1237 | 3.477 | 3.688 |
Fun | #1404 | 3.123 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The wizard and his hat are joined even if the wizard isn't wearing it any more
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
I'm so curious how you made this in Rust. Good job!
How did you work out it was in rust :P? I'll link you to the source once the jam is over (to avoid breaking the rules of the jam about linking out to other versions). But we entered this game jam as a way to test our new GBA library in rust :D. Definitely felt easier then when I initially tried writing GBA games in C.
Future goals for this library is to have a proper tutorial on how to write games using it, but I think we need to make a few more games to stabilise and fill out the API a bit more before we start on that endeavour.
Thanks for playing and your interest in the project!
That's really cool! My buddy starred your repo on github, so I actually found your submission via the repo :). I don't know much about Rust, but it seems like it would be great for working with older hardware. Good luck moving forward with your library!
Cute game! The controls were not set up correctly in the browser for me through, but I could just configure it correctly in the download version.
I'm not sure whether its legally ok to ship a whole emulator with your game though O.O
The browser based version was a bit of a last minute addition :P. That is actually web GBA emulator configured to instantly load the ROM.
The emulator is released on the Mozilla Public License version 2.0 which explicitly allows redistribution (you can see that in LICENSE-MGBA.txt in the zip file :D).
Glad you liked it! Thanks for giving it a go.
Fun little game with cute visuals! I like the hat mechanics, pretty cool. I couldn't get past the snail level, though.
A few people have gotten stuck on the snail level :(. We tried really hard to set that up, but I don't think our level design skills are quite there yet :P.
If you're willing to give it another go, a hint for that level is that the wizard should go down the left, but the hat should go down the right of the pillar.
Thanks for giving it a go :D
A fun game to play, I like it!
Thanks for playing it :D
Fun game! Would've been nice with a hint that you could throw the hat diagonally. Not sure how to pass through the cave :P
Good idea! There is definitely some work we could do to tell the player a bit better what was possible in the level design. Thanks for giving it a go :D.
If you're interested in trying to get further, I've put some hints below:
If it was the slime, what mechanic do you think you could use to kill it?
If it was the level shown in the screenshot in the entry, did you try throwing the hat again after the first recall?
If it was the snail, the wizard should pass down the left while the hat passes down the right.
I meant the little cave-thingy above the platforms and trees, with one block missing on the ground ^^
Ah. You can jump over that with the B jump (a bit of timing needed), or you can skip it and hat jump up the left :)