Hey, thanks for the suggestion. Yeah the game still have several bugs (UI System) and physics system of the rope can be smoothen out with adding a bit more yield component in the rope so it doesn't snap like as soon as you reach threshold tension, giving player some time to recover. I guess the ninja slowing down when going left or right is part of the idea that you have to speed up and maintain speed. But if you do too much then increase speed of other ninja. After the jam I'll add a lot more obstacles and flying enemies which have to be caught in the rope by running/ Jumping and moving both of them around carefully. Thanks for the support though!