Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

akaashG

70
Posts
4
Followers
10
Following
A member registered Dec 07, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing the game. :D

Thanks a lot for the comment. Helps a lot of new players out!

I really like the theme and idea behind it. Control should be more easy and user friendly. Also string connecting plow should be more strong and springy. With more effects and visuals it will be an interesting game. Good job on completion. 

Really liked creative idea. Much suited for co-op play. 

Interesting concept. Visually this game is very attractive but I guess small blobs as agents need little more work so that they can attack more smartly. Overall great game with superb VFX and SFX 

Music, Art and Shaders for past world is superbly done. Enjoyed playing your title.. Looking up for more update and bug fixes.. 

Small bug: if you die in level 5 or 6, game do not restart. 

Good use of pixel art. Good job on completion. 

I played it in full screen. liked your art and style.. good job on completion

Hahaha. Thank you. Planning to increase difficulty in future versions. Thanks

Glad you like the controls, honestly I am still trying the best place to put the fast run key so it is much easier to access. Yeah, I suppose I was only able to complete the concept and the rope mechanics and didn't have much time to add different type of obstacles ( Your suggestion is pretty awesome, and I definitely am gonna use that). I think as soon as I have a variety of obstacles with varied position I can change the intensity as the game progresses. Will be doing all the changes post Game Jam. Thanks for the support!

Thanks a lot TGVoice! Power ups are a great idea. I'll add that to the roster of things to add after the gamejam besides enemies, various obstacles. Yeah it could feel like Contra back in the day and even add shuriken and katana support. Thanks for the suggestions and support! 

Thanks so much! After the jam I hope I can create a single player mobile version and a couch multiplayer like Morkredd. Planning to add various types of enemies (flying, chain enemies etc.) and see how much fun it can be. Thanks for the support though!

Hey, thanks for the suggestion. Yeah the game still have several bugs (UI System) and physics system of the rope can be smoothen out with adding a bit more yield component in the rope so it doesn't snap like as soon as you reach threshold tension, giving player some time to recover.  I guess the ninja slowing down when going left or right is part of the idea that you have to speed up and maintain speed. But if you do too much then increase speed of other ninja. After the jam I'll add a lot more obstacles and flying enemies which have to be caught in the rope by running/ Jumping and moving both of them around carefully. Thanks for the support though!

Thanks a lot for the support!

reminded me old gold arcade game era. Nice job on completion of the game. Enjoyed your game.

I loved your art style. splly cute characters. good job on finishing the game. liked it. 

Like the concept .. me and pizza always together.. good job on finishing the game. 

Loved your game. from art to gameplay. Good Job on finishing it to such a extent. 

Nice concept, art and music. liked playing it. you can make more complex levels and use pathfinding algorithm for one lace to compete with player controlling other lace.   

Kudos! on such a beautiful game. All in all 100/100 for idea, presentation and execution. 

Loved the art, music and game idea. Some work needs to be done on enemy behavior.  Overall good experience.

Good job on completion.. Interesting gameplay. Definitely require some skill to clear this game. 

Amazing art work. Cannot believe what people pull of in 48 year with a multi branch choice games which is another beast on its own. I got confused in the last part where it asked direction at intersection but I could not see any photos at that point. But all in all super fun!!

Man shooting volley of arrows to move around is so much fun! The voice over is absolutely fantastic!! Would love to see how you can design more levels with this mechanic. Great job!!

Nice concept and fun for quite a while! If you are having difficulty playing with UI try full screen. Worked great in full screen!

Absolutely loved the character design, and the artwork. The concept was also really cool to combine old school fighter planes with ball throw mechanic. Would be lovely if the chain can be swung around with mouse instead of wasd, would be lighter on the wrist :D :D. Good luck! I am sure will see this game in GMTK video.

It was a fun game. I really liked how you have come up with puzzles in such a small time. Great Job

Great game, full points on originality.  

At first I thought the game is not as per theme but concepts matches very well with the theme.. Yin and Yang joined together. Great music, Interesting puzzles and easy controls makes it unique. Good Job and such an appeasing game. 

Ran into some bugs though.. nice game mechanic and idea..

I really like the zombie one. You can also use a yo yo ball. But overall a great game. 

Beautifully done. Good work on pixel art.  Little touch of music and sounds is required.

Yay! I won. That was very fun. Must say you are a crateive person. 

Wow cannot believe I would love horses smooching so much! Really nice music as well and the level design pacing was top notch. Really cool concept and had a lot of fun!! Great job! Can't believe it had so many levels.

Wow cannot believe I would love horses smooching so much! Really nice music as well and the level design pacing was top notch. Really cool concept and had a lot of fun!! Great job! Can't believe it had so many levels.

Cool Walking animation and really "connected" to the theme ( :D :D). One concern was having to click right button instead of left to shoot. Intuitively I try shooting by left click but that could be a designer choice to make it deliberate. Good job though! Had a lot of fun trying to get to the third puzzle.

The squishy blob mechanic is nailed down to the point. A little slow but deliberate pacing of the movement. Really liked the Parry guy, pretty sure he was high the whole time :D :D

So glad you enjoyed the mechanics. Yeah, planning to work on the visuals as well as the some bugs that keep on coming. Hopefully, I would be able to put about a week or 2 on this game and make it really polished for anyone to enjoy! Thanks for the support!!

Ooh that's a bug then. I will fix that after the jam. Yes, the idea was to create infinite runner like Morkredd which can be played by single player as well as couch multiplayer. Thanks for the play. Glad you liked it!

You are a hero. A lot of people do check the review only and this will help a lot for a better play through for them. Thanks a ton!! Glad you like the music :) :)