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One of the programmers here! I do see where you are coming from with the disconnect between visuals and gameplay and I totally agree. We were trying some new programming ideas and they did not turn out quite right, which sucked up a lot of time. Thank you for your feedback, we will make sure to keep it in mind should the project continue!

either way the game was still fun.  And a turn based combat game in 48 hours is really impressive.