Thank you for your lovely feedback! and also thank you for playing!
You're right, the controls are a bit too complicated! However I wasn't sure what else to map them to, to be honest. During development, I started with simply jumping detatched you, but that led me to accidentally re-attatching to other brothers, or the stack I just left. So I added holding/releasing shift as a way to toggle connections happening or not with the player. I do agree, and it sounds logical, to have a more integral feature to have a simpler control scheme though. I'm sure I'll solve it somehow!
and you're right about the physics! When you've written it out like that, I'm not entirely sure why I programmed it like that! Haha. I have very little experience writing platforming things, so I was just happy it worked! However, that's not an excuse, thank you for pinpointing exactly what the issue is! I really super appreciate it.
I'm glad you liked the concept overall, thank you so much for playing, and again for such lovely indepth feedback! I appreciate it a lot :)