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Really amazing job. One really incredible thing done well in this game is choice. On my first playthrough, I didn't take any risks and ended up a small weakling on level 3! On my third, I did as many enemy rooms as possible and I felt incredibly strong even at level 1! This is an awesome mechanic.

For the sake of feedback, I point to things like having an "enemy death" noise, and having a just-hit-blinking with invincibility for a second or two after.. or else you can lose 5 hearts in a single go just like that! And for a roguelike that ain't cool.

Really awesome job. Hope you end up in the top 20!

Thank you very much. I wanted to implement much more player feedback, but i didn't make it because of time constraints. The invincibility frame is a really good idea though.

Thanks vor playing and for your feedback.