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(+1)

I love the idea of having multilple things to manage: the fuel, collision avoidance etc.

The instructions felt overwhelming at first but it turned out way easier actually.

I wish I could see further ahead because a couple times when I saw another train it was already too late (although this issue was already mentioned in other comments).

Adding some fitting music could elevate the experience as well.

Also, seems like there is no reason to keep any carts besides the engine, maybe something could be added to make these more important, e.g. using these carts for additional fuel storage.

Overall, this is a fun and enjoyable concept, add a bit of polish and it will be a great game. Nicely done!

(+1)

Basically, all of this. A good upbeat western theme would've really pulled it all together, and not being able to see far ahead -- especially as a switch came at the same time as a new engine -- made some deaths feel cheap. But a real clever take on the theme!

there's a fun irony here - the last 3 hours of the jam were cut off for me because I sing in a choir, and the next thing I was planning on doing if I had the time was adding music to the game, so I was stopped from adding music by different music.

Heey, fellow choir-singer! Sad that you got kept from adding to it, but hope you had a good time nonetheless!