Heey, fellow choir-singer! Sad that you got kept from adding to it, but hope you had a good time nonetheless!
MintyJulep
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Clever little puzzle game. Didn't realize at first that there were two different ways to connect them, so figuring that out was a nice surprise. If I had to suggest a tweak, the biggest one would be adding a wil-e coyote frame or two for jumps. Level 2 gave me more trouble than any of the "harder" levels, because I kept sliding off the long lateral jump, because I fell the second I was off the block. Made that particular jump feel finnicky.
An original idea, but woof. It was not easy. The sheep seemed to go into anxiety shakes when a dog came even slightly close to it and bombs could remove land/rocks but not dogs, which meant a misplaced dog (that could happen seemingly randomly if the trajectory on bottom hit the top of the screen -- but only sometimes) was there forever.
Really clever concept on it, and while it was tricky in more than a few places, I feel the coin placement was perfect for guiding us through the levels. I liked and hated that it forced you to commit to your movements -- no tweaking up or down, since you're far more likely to ram your head/feet into a wall, then. My only issue is that in the web version, if you died a lot (I did), then eventually the SFX would get a bit buggy and static-y.
Really fun. Hated the charge weapons at first, but I figured out in the right combos they could be really great. Yellow + Red, for example, was a great way to disengage from a large group safely. Some of the SFX got real bass-y, to the point that they were bottoming out my headphones, so maybe tweak those in a QoL update.
The movement/dash weren't bad -- made me tap into my Enter the Gungeon muscle memory -- but the enemies were just the worst kind of bullet sponges. I finally just turned down the volume, equipped the automatic grenades, and did my best to blast through. Made it to the second wave of the third area before I got too hemmed in on a spawn to dash away.
I was stuck in the high 80s for a while and finally got a game of 95.
Kudos to the artist, all those little portraits were great! Like other comments have said, an easier restart and the "good match" feedback would've been great... but after a few games I was hooked enough on the mechanic that I didn't mind it.