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(+2)

I like the story and presentation, and i like the overall atmosphere where you mix the ominous strangeness of space with some humour (cause you are searching for cake afterall)

Only issue for me was that the aiming feels a bit akward to align just where you'd want

also shame there's no sound :( but small issue considering the rest is really good

regardless, cool entry :)

(2 edits) (+2)

Thanks! Or music guy had no time, and we had no one assigned for sfx. But we also wanted to be physically correct, since you can't hear sound in space.

Any suggestion to make the aiming better?

(+2)

No problem that's totally understandable ^_^ and yeah if you wanted to go for realism it makes sense that there's no sound.

For the aiming i think to have it be more precise i'd either go for mouse aiming or if you want to have controller compatibility maybe go for a twinstick type of controls and i'd probably remove the "spring - y ness" that straighten your aim automatically.

Then again your game your vision  ! just my opinion XD

(+1)

Thank you for your input! We run out of time pretty quickly eheh. Gotta work on the time management, I work full-time so gotta use the time better… :)

(+1)

Don't worry that's perfectly understandable, a week passes by pretty quick when making a game even more so when you work full time on the side  :)