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I wasn't sold on the description, but I ended up liking it. Despite the game's instance that it wasn't the full game the devs envisioned, it felt complete. In fact, I think the game would have to be something more than just an infodump if it were to be longer, but that's just an opinion.

The writing did a good job of conveying a cozy and homey atmosphere, and it was fun to try to figure out all the references (I didn't do a particularly good job, but I got a handful). Maybe a bunch of us players should team up, and see if we can get most of them together? Even the 4th wall-breaking insistent that the game wasn't complete were fun, but I'd still advice against underselling your jam achievement like that.

Good game! I'm glad to have learned some obscure fandom lore.

ah, thank you! The full game intends to have Buront go and find items and talk to other residents of Gensokyo, and he'll be able to help them with errands in exchange for more items, and he'll be able to craft some things too, and both help make the summer festival as much of a banger as possible and also get more stuff to talk to Rinnosuke about. The item infodump system is going to be more choice-based conversation style than the format of the discussion for items within Kourindo, and I'm considering giving it a sort of points-based system where your responses add to a point total that determines an ending

I'm glad you enjoyed the references too! I worried some of them may be too obscure, but Kourindo is a shop of obscurities so it fits right in