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(+1)

The only problem i got is sticky walls (but it was mentioned on game page).
(but sometimes, for me, it was hard to understand where is "ground" :D)
Overall, good game! Nice concept!

(+1)

I thought about changing the sprite of the cube to have an arrow pointing towards the gravity source but it kind of ruined the aesthetic. Do you think there would be an easier solution? I racked my brain and the only other idea would be a UI element but my game was kind of lacking in the UI  department.

(+1)

Maybe some sort of a compass? But not compass. Gravitpass