Thanks for feedback!
I'll have to tinker a bit with the amount of light each light-level produces. I intitially wanted to link the amount of HP you have to the amount of light you produce. In the first level you can see that the next platform is visible thanks to an HP/light-upgrade-battery.
I'm a big fan of not explaining stuff with words & symbols, people should be able to figure stuff out by happy little accidents. I tried my best to explain that illuminating a certain color while standing on a platform of the same color does something with this theory(?).
The problem is, that if I give the player too much light, too much will be visible. Maybe a small battery-UI that gives the color would do wonders.
Anyway, inner monologue aside: thanks for playing! Really means a lot to me!