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Great game!  The graphics were great, and in addition to the good music and sound effects, made the game feel pretty well polished.  It wasn't quite clear to me at first how the game was responding to the theme, but after some hints from what I was doing, the helpful objective stated in the UI, and the newspaper (which, might I add, was funny, I liked it), I was able to deduce how the game fit the theme of "unconventional means." (I know you said how it did in the game description, but I had originally assumed that meant that I'd be actively competing with AIs and sabotaging them to win.)  I liked the idea and story of the game though!  Overall, I'd say I really enjoyed it.  I think the only issue I found was that, after a while, sabotaging the vehicles didn't add to the progress stat.  Other than that small bug though, I think you did a good job on this game.  Well done!

EDIT: Forgot to add, I also really liked the feature of increasing the window size by button!  The only thing I'd add is a way to decrease the window size as well.

hey glad you like the game!, the musician nando really did well with all the audio :D,  glad you like the newspaper clipping it was a fun little hint to what was going on, I wanted to add another in the beginning, giving a little briefing but at least it kinda showed itself after a little while, as for the progress stat it would only go up after all the sabotages for the vehicle would be complete, there would also be a little checkmark instead of an exclamation point. I hope it wasn't too much trouble though. as for window size, it actually loops around, so if you kept pressing z it would have gone to the smaller sizes after.