Thanks for the feedback, I was definitely going for a Anno/Factorio crossover with this game. as for your points.
- the complexity of the production lines will scale with your progress through the game. More production lines, simple and complex, will be added. I was a bit limited for this demo day because of features that haven't been added yet.
- Having more people will lead to higher tier houses which unlocks more stuff. It will take a bit more time to add.
- I'm planning on adding biomes with the map generation in the future and certain crops will have to be planted in the biomes they grow best in.
- That's a typo, I'll fix it
- Definitely
- A better UI with more information is on the todo list
- A convince feature ill add
- The range is limited based on the length of the road, you must not have built a large enough city to find it.
- Ill fix this bug