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I'm probably not the target audience for this because I haven't the patience to listen to people give me orders (let alone do what they say) but I see what you were going for. The writing is excellent, even if the VO delivery is iffy in places.

Would love to see what you do with a larger project. Well, as long as you allow me to invert the mouse y-axis. :)

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Hey, thanks for playing our game and for your video feedback. We appreciate it.

You are actually the perfect target audience for the game. Heinrich's idea was to really lean into the concept of no-one listening to tutorials, so having you and your self-proclaimed lack of patience was perfect:) We know the mechanics were simple (and boring), but the goal was to make the player see the clear objective and just go for it rather than wait for the 'proper instructions'. (Your reaction to my Do Not Press sign was perfect). This, of course, would be improved upon in an actual game rather than our smaller time scope. We definitely appreciate all of your comments, and hopefully you'll check out any future work we do!

P.s.- Our first game jam game (Caravan! for the Movie game jam) was 100% mechanics driven, so feel free to check it out if you'd like. We are just using these jams as a way to really dive into specific concepts in a short time. Make sure to hold 'STA' + enter to start the game from the tutorial screen, if you end up trying it out and get stuck there. Thanks again! 

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Hey thanks for the comment! I knew the voice acting was a bit wonky in spots but due to the time crunch, I opted for complete than perfect...  But trust me, I wanted better! =P  I'm glad you felt the way you did, that was the whole point!  Thanks for playing!