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(1 edit) (+1)

Really cute puzzle game!

Pixel arts fit so well each other.

And I love how you make use of the tongue in different situations.

There’s one minor nitpick.

In the last level, the first move you do is go down.

But if I do that, I can’t see the top-most rock even if I go up higher.

This results in blind tongue jump, if you haven’t seen the rock before.

The same thing applies for the bottom-most rock too.

I wish the camera just moved with the toad.

Oh, and I found that sometimes the box doesn’t undo by pressing L, when messing around the earlier levels.

Is it intended, or is it a bug?

Thanks for the feedback!

Yeah the box not moving back in time properly was a hotfix I did to address a separate issue so I could finish my submission in time. It should work properly in the next version I release.

I also adjusted the camera to have larger padding on all sides so the max length the tongue can reach will always be on screen, but I can experiment with adding an option to lock the camera too!