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(1 edit) (+2)

Hey, thank you, should be interesting. Only export one shader shouldn't be enough because it uses multiple viewports to work, especially in 3D there will be a setup to be able to get the depth and normal buffer.

Maybe I could try to export the tscn directly. I will check that for future update.

But be careful because the performance drops sharply with this (that's why it's interesting image export)

(+1)

Ahh ok, that definitely makes sense.  Being able to export the tscn would be really interesting, but I understand why we can only export images.  Thanks for answering!  =)

what about 2d ?