Besides the pixels that rotate, this is the most solid one I've played so far. Awesome work!
Viewing post in Ronnie's Runners jam comments
My brain split and I posted the pixel stuff on the other thread.... Here it is again incase you don't go back to that thread:
If you want some help with pixel perfect in Unity, I developed an asset because of this jam! It works -WAY- better than the "PixelPerfect" script that is in Unity. That's what I used for BMATEN and was able to rotate sprites, but not lose that crispy pixelness (you can see this in the boss fight when his hands rotate) . I released the asset for free, as well as the steps to make your own if you need other dimensions :)
Let me know if it works for you! I've come across one bug so far that if my artwork isn't divisible by 2 it doesn't like it and moved some pixels around. it doesn't need to be a power of two just divisible by 2. There might be a work around, I suspect it has to do with the pivot point being inside a pixel space.