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(1 edit) (+1)

A platformer rage-game. Not my thing, but I can appreciate the pixel art. One comment I got during streaming is that it's not super clear what can and what can't kill you - I was surprised the flowers did that to me. Also the limited visibility makes it a lot harder for a scrub like me - maybe that's intentional, but limits the audience by a bit in the game jam.

I only added the darkness to better fit the theme of the jam. The traps all kill you on the 4th frame of the animation, so for the flowers thats when the pollen hits the ground, I should have made an animation for the player to be covered in a bit of pollen when you die to the flower to show that its the dust thats deadly. I almost want to steer the game towards instant death traps and trial and error game play, then it better fits the rage platformer style. Thanks for your kind comments!