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I only added the darkness to better fit the theme of the jam. The traps all kill you on the 4th frame of the animation, so for the flowers thats when the pollen hits the ground, I should have made an animation for the player to be covered in a bit of pollen when you die to the flower to show that its the dust thats deadly. I almost want to steer the game towards instant death traps and trial and error game play, then it better fits the rage platformer style. Thanks for your kind comments!