Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Theme: Not really a horror game, but a good maze crawler

Fun: Wasn't a fan of the cryptic story, but the maze was alright. Liked how it became more and more crooked over time. The fighting mechanic felt more gimmicky, as the enemies weren't much of a threat for the entire game. Maybe make more use of the flashlight/lightbeam detection you had - like, you can see only the parts of the maze you lit, and have it like a flashlight.

Game Design: Good work, liked the maze crawl. Can't say about the poem, as it's not to my taste.

Absolutely, the enemies are only a quick draft, mostly because getting the pathfinding to work in a chunk-based infinite maze took a good portion of the development time. Linking visibility to a flashlight was actually in the first version, but turned out extremely confusing and would have taken a lot of playtesting and tweaking. Thanks for the feedback :)