Nice game ^^
I think you could have less inertia so that he falls faster, it could improve the responsiveness of control.
The hit on the spikes and aliens is a bit off with the visual.
Thanks :D
You're right, the hit kinda goes on even after the player is dead. I guess the collider isn't getting destroyed due to whatever noodly thing I've done to the script.
The inertia thing I was a bit torn on. On one hand we thought making it faster would feel more dynamic...but then we figured hey, it's space after all. Maybe things should be kinda floaty. Do you think more inertia would feel better?