I loved being in that little world; the colour palette and low poly style was incredibly coherent and pleasing to the eye, while the voice lines were nice and gently delivered adding to the overall chill vibe.
I thought it was pretty funny that quite literally stabbing the fish with a metal stick was met with sass, but you did well to tie that back into the key narrative of the afterlife. A kind of sisyphean task.
Also, I can confirm that the game was running totally fine on my Rift S :)