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(+1)

Cool game! I di quite well by  just hiding in the corner so you might want to find a solution for making sure the player doesn't just stick there and only move when something comes by. 


Also, I think you exported it with as "Viewport" instead of "2d", so it's not displaying as 64x64.

(+1)

Thanks I'll have to check that, I haven't worked with Godot, well much of anything really so it is possible....  maybe just have to add bomb "karts" that live for a bit and track the player and move toward them.  Or....  Adding claymores, as they would be directional and give them a bit of a spread, that might address hiding in the corner :