Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RJ

100
Posts
3
Followers
4
Following
A member registered Jul 29, 2021 · View creator page →

Creator of

Recent community posts

Cool game, reminds me a bit of the Warioware series!

I'm waiting until the jam is finished to post some updates and will share the source code then! I can send you a message when I've posted the link.

Eerie! I really liked the PSX vibe going on, and you really nailed the spooky atmosphere.

I found the overlay with the scan lines a little intrusive, I think it could have been done a bit more subtler.

I had a problem where I had opened the clue note for the passcode and I lost the pointer and couldn't click the exit button to go back so had to restart. I'm on Firefox and MacOS, so it might just be a me problem!

Sure thing, I'd love to!

This game had a real vibe. I really enjoyed it. It's inspired me to try and make a point and click game!

What a fun game!

Are all the characters premade or are they being built by mixing different parts?

I love Vampire Survivors and any games like it, a cool way to tie it in with the theme of this project!

I noticed a few bugs, the direction of the animation wouldn't always match up with the path I was taking, and I did have some issues with this crashing in the browser due to taking up too much memory.

Thanks for the feedback, I really appreciate it! Yeah, I did want to make someting akin to the restaurant games. As it stands, there's no way to actually lose this game, so there's no real challange other than figuring out the tasks the guests want you to do. There were some other comments on the controls so I know to figure something out about that in the future!

Could do with a tutorial, not sure if I'm playing it right or not as the tiles I'd selected did seem to match

Interesting game, I like the twist on the usual dungeon crawler. It's also made me want to check out tiny, so I'll give a try for my next game jam!

The art was simple, but I quite liked it! It would have been nice to have some more feedback on when I was being hit. Overall, enjoyable arcade game!

I did have a problem when trying to open it in Firefox where it wouldn't run.

I did want it to have an effect asI had plans for more guests, but I just ran out of time! I was maybe going to have someone flirt with you and you could choose to accept them or pair them up with someone else (there was meant to be human guests, but I ended up just sticking to animals).

Very addictive! It would have been nice if there was a single move back option instead of a full one, and also where the door was, as while trying to solve some of the more complex puzzles it was a bit frustrating. That's only if I'm nit picking for things to improve, overall it was really good!

(1 edit)

What do I have to do for the "to abyss" level?

Never mind, I figured it out! I just think some things need to be made more obvious to the user, because there were a few other stages I felt stuck and wasn't really sure what I was meant to do.

Fun game! It did get rather eerie as I was guessing the passwords. I like the concept! It really nailed the theme!

That would have been a great idea!

Thanks for playing!

This was really fun, I enjoyed figuring out all the secret packages

I'd love some help with this too, seems like a cool concept but I wasn't sure exactly what I was meant to do

Cool game, and I like the concept of moving the waves around.

I did find it quite hard! Although, I do suck at these kinds of games in general.

Thanks for playing!

Very charming! The title art is great too!

Although I feel Captain Cheese shoud have got a giant piece of cheese at the end, or has he been promoted to Major Cake?

Thanks for playing it on stream! Honestly, seeing you stuggle with it is probably some of the best feedback I've gotten!

I think the controls I wrote were a bit amigious, as you're meant to press the direction towards the square an enemy is in. The 'Z' or space button just skips your turn. 

The combat feedback is definately something I wanted to improve, but I just ran out of time. I only added in a little "jab" animation in the last hour or two before the deadline.

Hopefully if you stream any future jams you'll have more enjoyment with my games!

Love the art and game play! I found the jump a bit annoying, but managed to get it to work by just pressing left and right repeatedly to cancel my horizontal momentum.

Working fine on Firefox for me!

Wow, great work! I personally liked the pace, I think short fast paced games are great for jams where you're playing a lot of different ones in a row!

I can definately feel the 90s ps1/n64 vibes, the models actually have quite a lot of character for a game jam.


I'm always impressed with 3D stuff because I've never actually touched it in Godot!

Really fun game! Going to have to come back and try and finish it because I keep dying at the moment

I like the style, old school. When should I expect my wish to come true?

As for any management of text, it's just a lot of if statements checking a global dictionairy for the state of each item. Not really scalable and the code is a mess to look at, it kind of held me back from having any complex conversations. For example, I wanted you to have to quell a lovers spat between the two people, but I ran out of time trying to figure out how I would manage all the possibilities of the player talking to them in different orders.

I used this for the textbox:

Original idea! I quite like it, but some of the questions are a bit hard. Maybe I don't remember Scooby Doo  as much as I thought I did. I would be nice to no what the link is meant to be for some of them as well.

I didn't like that you pressed the letter and then click the square, I'm not sure what the design choice is about having it the opposite way around?

I did like it over all though! I think it could be a neat phone game

Absolutle vibe, love it

Wow! The art is this one is briliant. It all feels so cohesive!

I think I got to the last boss (where they make the opposite movements to you). It seems even when I managed to dodge the incoming attacks and make it walk into mine that I instead took damage. Not sure how I'm meant to get past it!

Otherwise, cool game!

Cool game, and addictive!

Cool idea! Was a lot of fun! I'm definately going to have a look through the source code!

Very cool game, I liked the style of the art, and the animations of the characters!

I had the same problem with it not running on Firefox, in a perpetutal loading state. Worked fine in Chrome though!

> fix that by turning on GPU Pixel Snap

THANKS SO MUCH. That had been annoying me!

Agree with everyone else! This was quite fun! Could easily see it expanded to include even more!

Cool game. I like the colours chosen! I found it a bit confusing to figure out what I wan meant to do at first, but I liked it afterwards!

Is there a second level? I only have one map and then I get sent back to the main screen. Maybe I'm just really bad