Definitely one of my favourite entries! You really nailed the feeling of progression and the difficulty curve was also well done, the only thing that made it a bit easy was that you can just camp on top of the raised ground and pretty much chill the entire time because the enemies struggle to get ontop of them. Also the enemy healthbars were more or less inside off them, so you couldn't really see them, but thats just a little nitpick. Great Game!
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thank you so much for the kind words 🙏 spawning and enemy movement were pretty late in the jam so i just jotted something down really quick, recently learned of Pathfinding in unity and i’m hoping to apply it in this game in the future! lol yea i noticed the healthbar issue, I didn’t have enough time to debug the position per model, on my todo!