Ok, apparently Big Sur made everything a little bit more complicated... Still, you should be able to run the executable following the instructions provided with the video.
You can try this and let me know (since I'm still using Mojave, so I cannot test it myself!):
Hi, yarsavenger! Hope you read this.
I think I've solved the problem, finally (fingers crossed). It was an issue with code signing.
If you:
- download the executable (version 1.1.6);
- move the file into the Application folder as requested;
- open it by clicking with the right mouse button (or Control + click);
- confirm "Open"...
...it should work, even on the latest OS!
I'm sorry it took me so long, but code signing on Apple is really very complicated.
Let me know if it works! :)
It's not an actual error, rather the way MacOS deals with downloaded executable. It's a problem that has always existed, but that before was easier to solve.
In the last few days, I tried to bypass it building a browser version of my game: it turns out that HTML5 works in very unpredictable ways, triggering quite a lot of unexpected behaviors.
I swear I won't give up! :)
Thank you anyway. Sigh. :/
Have you tried this?
https://apple.stackexchange.com/questions/387000/filename-is-damaged-and-cant-be...
Hi again, DreadDecripth.
It took me a while, but I did not give up - as promised!
I should have fixed the issue with code signing that was preventing my game from working on the latest OS. If you:
- download the executable (version 1.1.6);
- move it into the Application folder (or any other folder other than the Download foder);
- open it by clicking with the right mouse button;
- confirm "Open"...
...it should work. :)
Let me know how it goes, if you want!