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(+1)

Finally got around to playing this! Had to wait for a windows machine to play it on 😛

So glad i got to play it! That was very impressive, felt like a game I’d buy on the switch for a couple bucks - definitely agree with the others saying this was a full experience!

The graphics made it feel very very polished, amazing work on that, noticed you created it in the credits 👏

few notes for improvement:

  • more game juice on impacts, such as slight screen shake, scale changes, position nudges, etc. (noticed a bit of juice like the boss’s attack, and the paper effect), this little work on impact would make wonders!
  • not sure why exactly but sometimes my movement speed got halved, I don’t know what triggered it at all 🤷‍♂️ i thought it might have been me walking diagonally but it really just happened randomly (maybe not using fixedDeltaTime?)

but i’m really nitpicking here, amazing submission! 🙌

(+1)

Your comment made my day! I wanted to do a lot more for this game but my full time job didn’t allow me much time to work witj, so hearing that it turned out alright is more than I wished for! And I agree that it needed more  juice, I mean, the most fun shooters are the juiciest! Might visit this game later and improve on it a bit.