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Very nice concept.  The procedural generation is a very great idea for replayability but it needs some fine tuning as you can get stuck sometimes with no path to reach the stars .

Appart from that, really good job. It make for some very good puzzles. :)

(+1)

Thanks Szym! You are 100% right about the path issue, however you can dig your way out of most situations with Q/E and get to stars that are enclosed with blocks. In fact the current infinite digging ability kinda makes things too easy sometimes; we're working on this :)