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Deathzone was in the ToDo (really easy thing) but 0 time left let me with the "It is what it is"
I wanted to test it in every level 'cause the idea was to set the deathzone with de camara limit, but every level has slightly diferent heights.
I didn't catch the glitch you are telling me. The "stuch inside wall" was a nice bug (I liked the idea).Thanks for playing and the feedback