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Nice concept. Combining the tile rotation with character movement brings a lot of control on how to solve each level. I had a cool situation where I had to rotate a tile, jump to a new higher platform that was now in front of me, rotate my original tile and go back to get the star. Really cool head-scratching puzzle idea.

Thanks for playing, Johnny! We're glad you've enjoyed the game. An updated version will be up in the devlog in a few hours, if you're interested. We've squashed a bunch of bugs and balanced the game a bit more.