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(+1)

This is a bit of a mixed bag for me, but first:

The good:

Right off the bat, I love the characters! Hah! Well done!

Also the presentation is actually quite nice, with fitting music, sound effects, VFX and a lot of nice small polish that really livens everything up. Good going! Gameplay is very simple, albeit the tutorial leaves some room for improvement.


To improve:

I'm ultimately a bit unsure about your take on this match-3 puzzle. The rotation twist feels forced in without great 'fit' onto the rest of the match-3 puzzle and it ultimately reminds me of Bejeweled (or any match-3 puzzle game), but with limited controls.

With that said, I'm not entirely sure on what improvements to offer without suggesting you to go back to the drawing board and revisit the entire design again.

Nevertheless, great effort, especially for something done in 2 days!

(1 edit)

Thank you for the review!

Yeah the original idea was the cursor the be a "hole" and to have the entire column of shapes above it fall downwards as you rotate, but I realized that it really wasn't working  as after a few moves you always ended up moving only the outside wall of shapes, with no way to get inside. So I changed the gameplay to be this much "safer" version, which doesn't do a much with the rotating. 

Thinking back on it I could have made the original version kind of work if the player could control the verticality of the cursor before rotating, to get the cursor out of the corners. I'm not sure how much that would work either, but I might try to get a version of that working after the game jam. Thanks again for playing!