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Yeah, there's nothing in the daily report that mentions the slave suffered from a mental breakdown, which I believe it did in the past, nor does it even tell me the slave died. Not even a generic "Slave has died during the night."

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I didnt manage to fully fix the problem like how you wanted it to work. but no matter the values added, if its set to health_max it always outright kills. if i just set it to health/5 she just drops down to 5hp every time. no matter what i tried with the values health_max is a death sentence.


Edit: Without the entire line that messes with health. they still drop down to 6hp out of 100. so something else may be tied into this issue.

Try to do clean reinstall

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I got the same outcome. its still odd how they seem to take 96 damage from a mental breakdown despite altering the file to do no damage.


Edit: I also deleted saves and such to make sure it was a clean install, and got the same outcome on different saves after this.

Can you provide a save file before that happens

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This is a link to the save file. shes stressed out and ready to break. at 100hp (i set constraints to default them to 100 at start)

http://www.mediafire.com/file/n5nyx48wx4y8ggn/Testsave_5/file

My stupid, fixed it out, thank you. 

No problem, glad i could help. will let you know if i find anything else as bad as this. -bows