Yeah, there's nothing in the daily report that mentions the slave suffered from a mental breakdown, which I believe it did in the past, nor does it even tell me the slave died. Not even a generic "Slave has died during the night."
Viewing post in Old Bug Report Thread
I didnt manage to fully fix the problem like how you wanted it to work. but no matter the values added, if its set to health_max it always outright kills. if i just set it to health/5 she just drops down to 5hp every time. no matter what i tried with the values health_max is a death sentence.
Edit: Without the entire line that messes with health. they still drop down to 6hp out of 100. so something else may be tied into this issue.
This is a link to the save file. shes stressed out and ready to break. at 100hp (i set constraints to default them to 100 at start)
http://www.mediafire.com/file/n5nyx48wx4y8ggn/Testsave_5/file