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Interesting way to have in this storytelling, creative use to make the player feel creepy while using bright tone asset.

I find the "Juicy" part of the story started late which make the game feel draggy. So either has more variety in gameplay to entertain the player till that part or have the "Juicy" part trigger often. Rotating make it hard to draw too.

overall, a fun way to tell a story by painting. I didn't expect GameMaker can be coded to be like MS paint.

Thank you for your review! I didn’t expect Game Maker to be this versatile either, but in the end, it was actually not that hard to implement at all! Just a surface and the correct sprite placement. You are definitely correct with the juicy parts starting too late. I wanted it to take a little while to freak the player out, but I would do a better job if I let them appear much sooner. It is my curse to make games that are too long for the jams. Glad you liked the game!

I wanted to rate your game back, but it seems that it’s Windows only. I am unfortunately stuck on Mac for the next two weeks, so I unfortunately cannot rate it back. Super sorry about that. :(