Did you have any success with creating a linux build?
Viewing post in I'll rate your games with linux support
Thanks for checking it out!
When we started we didn’t really like the feel of any of the C# game engines (Unity, Godot, Stride) so we thought “just heck it” and picked MonoGame. It’s definitely a bit more of a challenge, as except for drawing stuff and playing audio you have to do everything from scratch, but in the end we know where exactly to look when something breaks.