Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game is indeed chaotic :D Also the main mechanic is pretty fun to use !

I wish there was a reflect sound effect and particle effects to give the player feedback that they are deflected a bullet. Also temple background hides bullets very well you should look at that :/

Overall it was fun deflecting :D great work !

I’ve been told about the temple and I also realised that background also hides the time counter… so I think I’ll be recolouring some things especially for the temple stage to make it more contrasting. Bullet colour was actually temporary, i was planning to use the same colour schemes as the enemy shooting it but didn’t have time so I made a greyscale to then modulate colour over in godot only to realise that only worked on the enemies. Will fix it after the jam.