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Nice entry! I enjoyed playing this one, although a bit short. I was very confused at first because I didn't know you had to fall down the hole near the beginning; I thought it would kill me to do so. Once I got past that it got a lot better. It was fun playing; the movement and controls are pretty good even without animations on the character. The world is pretty fun to explore; I like the cityscape! I was a bit confused after I was told to get Mr. Unfair and given a weapon. I searched and searched for him, found all the keys, then pressed Interact at the end and was told the game was over. If I fought Dr. Unfair then I didn't realize it.

Solid submission! I would like to play more with better enemies and more weapons and puzzles.

Also, do you know why the game size is so large with such low resolution pixel art?

Thanks for your feedback!


I started to programm a bossfight against mr unfair, but I didn't had enought time to finish it. I wanted to implement a story into the game, but I started to think about the story to late in the process of the developement, so it was to hard to implement a story. 


I don't really know, why the game is so large, but maybe it's, because every building in the game is a own sprite and the sprites for the buildings are big. I didn't used a tilemap. Another reason is the music. There are a few hidden music tracks, that I didn't implemented in the game and high quality wav files are very big.