I really appreciate that you took the time to set up the gags in the beginning. I enjoyed the bits and laughed at the final reveal. Great stuff there. But after I died on my first boss encounter ... it felt tedious to go through it again. I would have a checkpoint so the boss battle begins again.
Being able to shoot and chip away at the boss projectiles is a nice touch and it made me more conscious of placing my shots. The simple art is cute and nice, and I dig that you even put some great effects on the boss's death animation. A relax score was a great take on a game ending.
This was a nice length and scope, easy to pickup and play jam game. Well done.