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WOW, that was a good time! All those huge birds were a hoot. Your SFX were great, but that music... perfect.. just perfect. For a game that looks so cute and simple, I laughed a good bit at how intense everything got after the bass dropped on that track. I do wish the damage could've been dealt upon landing on a bird instead of at the jumping point (maybe it was sometimes?). It just felt a little odd killing a bird on the upward jump instead of when I landed on them. Also wasn't completely sure what my other scarecrow buddies were doing other than birds were dying faster. Maybe adding some type of animation for them could help. Either way, I really enjoyed this game. Also liked reading your daily update on what you did during the 20 days. Overall, great submission!

(+1)

Thank you :D