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Thanks for the comment! I should probably give the context that this game was made originally for the Giga Trijam 2021, which had the theme of making 2 games and a time limit of 9 hours, so a lot of the art style choices were made in a rush / used from different asset packs I bought. I'm also more of a programming guy and not really an art guy, so I tend to only focus on art and style towards the end of development.

As for the 2 unlit candles... Since the original theme was 2 games, I made it so there's a shared inventory between the two. So that's the hint you get for that puzzle.