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(+1)

Love the music, the controls are clunk for the movement (the firing is great and rotation of the torso... i would limit the amount of rotation so that it is not a full 360 degrees, and keep like MW2 has it for something like the timberwolf). It is fun to play, did you make the mech assets yourself?

(1 edit)

I'm not sure limiting the rotation wouldn't be too frustrating (too unforgiving), especially with mouse aiming. I thought about it, but as the waves increase it's move or die. I couldn't find my gamepad to test out that style of input. I will have to experiment! Yes I made the mech asset myself, hence the dodgy walk animation :p

I'm glad you found it fun!